Showing posts with label Bruno Andrade. Show all posts
Showing posts with label Bruno Andrade. Show all posts

Tuesday, August 2, 2011

Bruno Andrade - Dino Fight - Critique



Hahahahaha!! That's kinda brutal!!

My first impression was, too bad I missed the fight! :) Maybe you can cut on action where the dino is falling down? But that might be too much. What's your story behind this?

Pose wise the kid feels pretty good. I would maybe get a stronger silhouette at the beginning. x1 his axe is in front of the body, with the screen right edge aligned kinda with the right edge of his arm. x99 and 105 have really strong posing, so I would make x93 a bit more dynamic as well.
After the slash on x115, it would be cool to feel more of an impact in his body. I think that the axe also comes off too softly. It would be cool for the axe to be stuck in the body a bit more, so when he pulls it out, the dino body gets pulled with it for a moment and then plumps down when the axe gets out.
In his last poses, like x191, I would angle the axe a bit more down vertically, so that it looks heavier. It might get trick with the silhouette, but after a big fight, and given his panting at the end, he should be more tired and not able to hold that axe so easily with one arm. Or, he's using the axe as a cane, with the blade on the ground and he's leaning on it for support. Maybe?

JD

Sunday, June 26, 2011

Bruno Andrade - Robot fight - Feedback



The animatic is a tricky thing. On one hand I really like it! The sequence is cool, the cameras are cool and the overall feel is great. On the other hand, looking at it purely from an animation point of view in terms of showing off skills for a reel, most shots won't have that much in them. The first one he's just standing there, same with the second one (which has an awesome reveal), the jump shot is a bit simple and short, the robot waiting won't have that much in it, the fall towards camera won't have much, the stab-jump-land could be a bit more complex and have the most potential.

It might be a good idea to continue the fight with the scorpion (it could grab it by the tail and spin it around for a throw; the action of grabbing, pulling the scorpion into a swing, all that momentum stuff could show off great weight). Then you have more meaty reel stuff, but as a whole, you could still finish the whole thing so that you have a sweet sequence with beginning and end.

Sometimes people put reel only shots at the front, then after the credits put the whole thing on it in case they want to see everything. You can polish out the shots and they won't hurt you anim wise (they're just not complex enough for the main reel) but then people can see how you put a story together with cameras and cuts.