It's coming together really well!! Here my thoughts:
> First shot - I adjusted the twinning for elbow and eyebrows. I went
> with a subtle brow raise from the screen left guy as he turns.
I think the eyebrow raise is pretty good, but you could lift the screen right one a bit higher once you hit the pose on x65.
When he reads, I would dart his eyes a bit more from right to left and not have one continuous long shift. It feels a bit robotic. It gets also a bit weird when he turns his head from around x40 to x50 to the left. Since the eyes are going to the left but the head is faster it looks like the eyes are suddenly not moving.
At x78 he lifts his head up to around x85 but the eyes are drifting down? Not sure if they eye controller is too close, or if you lift the head up too much, it's just a weird moment when you have that much head movement but the eyes are moving the opposite way of the head movement.
> Second shot - I didn't dedicate as much time to but I did try to shake
> up the back and forths more. Slow ins and fast outs.
For the last movement forward I wouldn't move further than 429, so there's more contrast and you can get a little back and forth as a last quick funny move. I'd also start with the tires. Also, when the car breaks and stops, you could some forward tilt (just like the side to side tilt after the power slide/drift).
> Third shot - I improved on the driving. I feel really good about the
> changes I made. I also added some variation in the facial
The driving does feel really good with the guy. How he handles the wheel is nice! I would just have the car start a bit softer, it feels a bit linear how it starts moving. Have more of a gradual acceleration.
The passenger's book lift feels a bit even and slow, it could also settle a bit more, so it doesn't just stop.
The driver's eyes feel a bit weird. There's the same thing going on like in the previous shot where the head moves and the eyes move around in their socket (if that's a way to explain it). Especially when he shifts gears. The eyes also get wall eyed (too spread apart) around x748 and then they get back together, with the screen right on moving independently. Try to keep them more locked together.
> Fourth shot - I added in those missing frames. You were totally
> right! It was longer in the previous version.
> Fifth shot - I fixed the issues concerning the guy on the right.
> Moved his fist so that this pose is clearer and adjusted the lean over
> so their heads don't cross each other. I'm sorry about the confusion
> with the arm movements - they were supposed to be unbuckling seat
> belts. I added them in. I hope it reads well. The left guy is still
> floaty but I was trying to break up his movements so they didn't just
> all flow together.
When the driver does his fist move, it feels very IK-ish. Careful, try to avoid locking the fist in one direction while the arm bends around. Both hands do it actually during that part. They just move forward and backwards, but there's no major side to side and up/down, they are locked and move independently from their arms. Some of the pose transitions like the body lean right after the seat unbuckling feels too linear.
The passenger still feels floaty, like you said. But I like the general idea.