First off, it looks better and better. The main work at this point would be on the arms.
What you have in the hands until x76 is very cool. Nice and subtle.
After that it's mainly the screen right hand that feels too linear in its transitions. The screen left arm/hand is working very well until x254. From 254 to 273 the guy leans screen right, and the arm is moving a bit, but the fingers are totally locked. It would be good to get a little finger anim in there, reacting to the body shift. It continues to be great after that, but from x414, when the fingers go in for the fist, I would close the gap between the base section of the fingers. Right now they kind rotate in, using one axis, and it would be good to get a bit more contrast and complexity in that pose change and make it feel more like a fist, by having the fingers closer together and not so spread. And after that it's working well again, with great detail work when he brings his hand back in.
The screen right arm/hand starts to go up around x109 and it feels like the wrist is dragging as the arm goes up. It's subtle but I'm just not a big fan of wrist overlap during a move like that. It's not like he's tired. He is initiating that move, so the wrist would be more tense. The wrist then plops down at x124 and then freezes. It would be good to get a little two (maybe three) frame compression, where the wrist might tilt sideways and the fingers adjust to the weight.
Same thing when the wrist gets into the pose at x181. Even though there's some tiny movement in the index and thumb, the wrist feels very locked. So a little keep alive would help there.
It happens again after x205. You could leave it like that, but have a tiny bit of finger adjustment (middle finger could relax the most) when he looks up around x221.
The finger clenching at x362 to 380 feels to isolated in the fingers. There's not much wrist movement, but no forearm movement at all. I would just have something subtle, like you have it in the screen left hand/arm during the x274 to 287 area.
On the head drop after x399 and the big move after x428 and especially during the head up move around x458 could have some adjustment in the wrist and fingers, since such a big body part is moving around.
Lip sync wise, I still think that the area around x153, when he makes those sounds, should have it reflected at least in jaw movement, but also some mouth corners going out. First it's sort of a "yeh" and then it goes into a "ah". Right now the mouth area kinda glosses over that sound and to me there's a little disconnect there.
You mention the upper lids around x95. I agree that they are a bit floaty. To me the up movement is a bit slow. It's subtle though, and taking one (MAYBE two) frames out of there will help. Not a deal braker though.
That's about it though. Besides the hands, you're in full on polish mode and there's nothing that stand out as needing immediate fixing. At this point it's more about acting choices as opposed to technical issues, and I like the choices that you have. It's going to be a really cool shot!